home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Aminet 43
/
Aminet 43 (2001)(GTI - Schatztruhe)[!][Jun 2001].iso
/
Aminet
/
demo
/
mag
/
SCL_MS2001Inv.lha
/
Invitation
/
Invitation.txt
< prev
Wrap
Text File
|
1980-02-07
|
33KB
|
736 lines
o.0
.---------------------------------------------------`---'------. .___.
| >> S · E · C · R · E · T · L · Y · ! << | |: .|
____|____ _________ ________ _____________________________ _____| |. :|
._\ ____/__\· ____/.\ .___/.\____ ·/· ____/ . . /· |__\· \ _|___|
|: \_____ ·// ___/ :|: |/ :|: _/ _// ___/ :|_|. :|_// l ·\_ \/ ·/|
|____ _/_____ .|____ .|___\ .\____ .| |: .|____ /\_ _/:|
l_____j l_____j l____jnOp!\___/ l_____j |___| l_____j |_____|__|
| | (___)
`---------------[ magic was just the beginning ]--------------'
M E K K A S Y M P O S I U M 2 0 0 1
I N V I T A T I O N - T E X T
.-----------------^[secretly!]^------------------.
¦ // ¦
¦ / · .__ __j ___ __ _ ¦
___ _ _ ¦ _ l_ | ) (__j (__/_ _X__ : _ ¦ _ _ ___
)_)\ _ ¦ ¦ _ /(_(
\_\/_ _ : _ <--------------------------------------> _ : _ _\/_/
Y : : Y¬
! ¦ 1. Welcome .......................... : !
: ¦ 2. General Info about MS2001 ........ ¦ :
· ¦ 3. Travel Information ............... ¦ ·
. ¦ Travel Info - BusTrips ........... ¦ .
¦ 4. Features ......................... ¦
¦ 5. Competitions ..................... ¦
¦ Cross-Platform Compos ............ ¦
¦ C64 Platform Compos .............. ¦
¦ Amiga Platform Compos ............ ¦
¦ IBM/PC Platform Compos ........... ¦
¦ Other Competitions ............... ¦
¦ 6. Rules ............................ ¦
¦ 7. Time Table ....................... ¦
¦ 8. Contact Information .............. / ¦
¦ _ _ // ¦
`---------------------^\Y/^----------^[mvøs]^----'
_ _ __ ___ __
- - -- --- /\_\
.----------------------------\/_/--------^\ //^---------<<<<··---.
| \/ |
| 1. W e l c o m e . . . |
| __ |
`--··>>>>------^\\ /^------------/\_\----------------^[mvøs]^----'
\/ \/_/ --- -- - -
¯¯¯ ¯¯ ¯ ¯
...to the inofficial text invitation of mekka & symposium 2001! On the
following pages, please find enclosed all relevant information pertaining to
this event. In the unlikely case of missing details, please feel free to
contact us at any time.
The mekka & symposium is a demo-scene party that is organized annually at
Easter. Young Multimedia artists gather here for four days in order to meet
similarly-minded people, to exchange ideas and to participate in the
competitions, in which individual people and groups show off their talent with
regards to a traditional form of electronic art called Demos.
The mekka & symposium 2001 is expected to have 1200 to 1300 visitors from all
over Europe, and even from more remote countries.
Even though it might seem so at first glance, the MS is no LAN or gaming
party. People playing Qu*ke or Half-Life on our events are considered
non-creative by our "serious" visitors. Because of that, game packets are
filtered by the network. If you want to play games, think about going to our
Planet Insomnia parties instead, you'll have much more fun there.
_ _ __ ___ __
- - -- --- /\_\
.----------------------------\/_/--------^\ //^---------<<<<··---.
| \/ |
| 2. G e n e r a l I n f o a b o u t M S 2 0 0 1 |
| __ |
`--··>>>>------^\\ /^------------/\_\----------------^[mvøs]^----'
\/ \/_/ --- -- - -
¯¯¯ ¯¯ ¯ ¯
The party place is located in Fallingbostel. Situated between Hamburg and
Hannover, this is the only town in Northern Germany that offers a hall
suitable for both the expected amount of visitors and for our budget. At this
place, the MS parties have been taking place since 1997, so we know its
infrastructure and limits quite well.
The party starts on Good Friday (13th April, 2001) at 12:00 CET and ends on
Easter Monday (16th April, 2001) at 12:00 CET. The address of the party place
is:
Heidmarkhalle
An der Heidmarkhalle 1
D-29683 Fallingbostel
GERMANY
The entrance fee amounts to 70 DM (35 Euro). We don't accept currencies other
than DM. We don't have single-day visitor tickets. Girls and Mat/Ozone get
in for free.
There is no table reservation, and no possibility of paying in advance.
Please, don't be afraid of not getting a seat. In the last couple of years,
even visitors arriving on Saturday were able to get seated comfortably. Trust
us, we'll handle that :-)
Money which is left is spent on the repair of damages to the hall and on
competition prizes (in this very order, so please behave :D).
If you bring your own computer equipment (you don't pay extra for this, of
course), please bring your own power connectors. We might have some in stock
for sale, but you better don't rely on this.
_ _ __ ___ __
- - -- --- /\_\
.----------------------------\/_/--------^\ //^---------<<<<··---.
| \/ |
| 3. T r a v e l I n f o r m a t i o n |
| __ |
`--··>>>>------^\\ /^------------/\_\----------------^[mvøs]^----'
\/ \/_/ --- -- - -
¯¯¯ ¯¯ ¯ ¯
If you intend to come by car, you can reach Fallingbostel via highway A7. The
correct exit is announced as "Fallingbostel", number 47. We have a map (in
English or German) which guides you from the highway exit to the party place.
When coming by train, you have to use some major train to either Hamburg or
Hannover (whichever is nearer to you), and change for Fallingbostel there
(train schedules are available from the Deutsche Bahn info page).
Once you've arrived in Fallingbostel, you can make use of the free 24h bus
shuttle service we will set up just like last year. But you must contact us
in advance, so that we will really pick you up (please include number of
people and expected time of arrival). If you're coming without equipment, you
can also take the walk (roughly half an hour); watch out for the "Bahnhof" /
"Railroad Station" in the center of our map.
A very comfortable way of getting to the party place is to use one of the
various bus trips organized by sceners from all around Europe. Not only is
this way of travelling safer than driving back on your own without having
slept for days, you'll also be in the right party mood when arriving in
Fallingbostel :-)
_ _ __ ___ __
- - -- --- /\_\
.----------------------------\/_/--------^\ //^---------<<<<··---.
| \/ |
| T r a v e l I n f o - B u s T r i p s |
| __ |
`--··>>>>------^\\ /^------------/\_\----------------^[mvøs]^----'
\/ \/_/ --- -- - -
¯¯¯ ¯¯ ¯ ¯
This year again there are some guys organizing bus trips from various
countries to the MS2001; some of them may have a free place left for you!
Please Please notify us if your bus trip is missing in this list.
From.....: Aalborg (Denmark)
Organizer: Heavy Head - thebus@kosnude.dk
More Info: http://thebus.kosnude.dk/
From.....: Copenhagen (Denmark)
Organizer: Depth - sympbus@depth.org
More Info: http://sympbus.depth.org/
From.....: Hungary
Organizer: Chip of Kangooroo
More Info: http://www.amiga.hu/
From.....: Poland
Organizer: Payda of Procreation
More Info: http://www.vividdesign.pl/mekka/
From.....: Sweden
Organizer: Gemini/Tequila gemini@aphextwin.zzn.com
More Info: http://instinct.student.utwente.nl/gemini/
From.....: Switzerland
Organizer: Unlock of Padua - unlock@profzone.ch
More Info: http://bustrip.vantage.ch/
_ _ __ ___ __
- - -- --- /\_\
.----------------------------\/_/--------^\ //^---------<<<<··---.
| \/ |
| 4. F e a t u r e s |
| __ |
`--··>>>>------^\\ /^------------/\_\----------------^[mvøs]^----'
\/ \/_/ --- -- - -
¯¯¯ ¯¯ ¯ ¯
Lots of competitions for Amiga, PC and C64 - and some platform-independent
ones such as a Graphics competition and various music competitions. We don't
have competitions for Atari and Acorn systems; feel free to participate in the
Wild compo with productions for these and even other machines.
Competitions presented on a big screen sized 6x4 sqm, including powerful sound
equipment - yes, the sound will be loud if you are sitting in the first table
row. No, we will not turn the volume down. Choose your fate in advance by
sitting down at the front of the hall if you want loud sound (note that you
don't need your own stereo to make even more noise), or by taking place at the
remote side of the hall if you are in need of a quiet place (note that some
guy next to you will be pissed if you turn up your own stereo too much).
Also, some wax to put into your ears when you want to sleep will really come
in handy.
Place for about 1200 visitors plus equipment; enough power for everyone - but:
please do not bring equipment you don't really need. This has two advantages:
You can't lose it, and it can't bring the power down (see here for more on the
subject of electricity)
A warm sleeping hall - Just like on ms2000, comfortably small and warm. Of
course you can sleep in the main hall as well. If you want to, you can also
stay at the local youth hostel, which is located about half a kilometer from
the party place (note that you probably need a member card):
Jugendherberge Fallingbostel
DJH Landesverband Hannover e.V.
Liethweg 1
29683 Fallingbostel
Germany
Phone: +49 5162 2274
If you really can afford it: A listing of hotels is available on the
Fallingbostel homepage. http://www.fallingbostel.de/
A party network will be available in a somewhat rudimentary fashion. We have
a complete GBit backbone with 100MBit TP cabling to all the tables, but we're
lacking the switches or hubs for the tables themselves. If you want to be on
the safe side, bring your own hub or switch (100MBit TP uplink at the tables).
Food supply - there's a city nearby, with shops and bars; and we have
inexpensive drinks and snacks available on the party 24 hours a day. Of
course you may and should also bring your own food and drinks, as it will be
less expensive this way. A nice snack-bar providing fries, hamburgers etc.
will be situated next to the main hall almost 24 hours a day.
Clean toilets and showers. Showers are not public, though. Instead, we will
have designated shower hours a couple of times.
Traditional entertainment provided by Steeler, cool party t-shirts ... and
the unique Mekka & Symposium party feeling!
_ _ __ ___ __
- - -- --- /\_\
.----------------------------\/_/--------^\ //^---------<<<<··---.
| \/ |
| 5. C o m p e t i t i o n s |
| __ |
`--··>>>>------^\\ /^------------/\_\----------------^[mvøs]^----'
\/ \/_/ --- -- - -
¯¯¯ ¯¯ ¯ ¯
Competitions are the core feature of any decent scene party. They are the
ultimate medium to present one's work to a large audience and compare one's
creativity directly to that of others. Consequently, in competitions on major
parties, new milestones are set for demo technology because people keep
constantly improving their skills in their quest for fame in the scene.
Each year again it's hard to determine which competitions to hold. You hold
too many, people get bored (and the time table gets overflowed) -- you hold
too few or make the rules too restrictive, some people get upset because they
feel that they can't exploit their whole creativity. Also, there has always
been the aspect of tradition. Many people (including us, the organizers) have
been in the scene business for over ten years; sometimes it's not easy to make
major changes to rules which had been established for a long time.
We hope that this year's selection of competitions again suits your taste. If
not, you may of course contact the coordinator of the respective competition
by mail for further discussion.
Some fun competitions are being organized by Steeler; if you have an idea
about something funny, feel free to contact him!
Some more notes:
================
Everyone intending to participate in one of our competitions has to be present
at the party. We don't accept contributions via mail. The sole exception to
this rule are the Demo competitions; here we welcome external entries as well.
Contact Raw Style for further information.
It is not possible for an individual to take part with two entries in one
competiton.
The rules:
==========
The rules are kept separately on various pages, for easy reference:
- C-64 competitions
- Amiga competitions
- IBM PC competitions
- Cross-platform competitions - Music, graphics, game
- Other competitions - Console, wild
_ _ __ ___ __
- - -- --- /\_\
.----------------------------\/_/--------^\ //^---------<<<<··---.
| \/ |
| C r o s s - P l a t f o r m C o m p o s |
| __ |
`--··>>>>------^\\ /^------------/\_\----------------^[mvøs]^----'
\/ \/_/ --- -- - -
¯¯¯ ¯¯ ¯ ¯
Fast Forward Compo - (party music):
===================================
As the name implies, we play tunes in this compo that you can dance to, no
matter if it's demo music, house, dnb or any other musical style.
Slow Motion Compo - (chill):
============================
Here we play tunes you'd listen to when you are lying on your couch, listening
to something you like in this situation. Chilling does not mean for us that
you may not use beats or have to stick to 'air' style, though.
General Rules for Fast Forward and Slow Motion compos:
======================================================
- MT2, IT, XM, S3M, DBM and MOD formats allowed (no compressed files)
- max. 1.44 MB in size
- max. 4 minutes playing time
- one entry per competitor
Music (MP3) Competition:
========================
- submit your tracks in either of these formats:
- Ogg Vorbis (preferred), 128kbit/s
- MP3, 160kbit/s
- Audio CD
- max. 4 minutes playing time
- one entry per competitor
Responsible organizer for the music competitions is Sierra.
32K Game Competition - (for Amiga, PC and C-64) :
=================================================
- Size of all files: 32K
- Competition machines are the same as in the platform-specific
competitions
- The game will be played on the bigscreen by the coder.
- If you are planning networked games, contact us in advance.
- We will do a quality preselection on this competition.
- For PC only: Mega-Em will be started to support GUS Midi music.
Game must be playable with keyboard only. However if you have
support for some special device (joystick or whatever) be sure to
bring it along.
Pixel Graphics Competition - (hand-pixelled images only) :
==========================================================
Maximum resolution is 800x600 in 24 Bits TrueColor. Raytraced pictures do not
belong into this category, only hand-pixelled graphics are to be handed in for
this competition. The entries must be handed in in IFF, PNG or TGA format.
All entries will be shown at least twice, at different daytimes. The
inclusion of working stages of your picture is appreciated.
Alternative Graphics Competition - (ray-traced, composed etc.) :
================================================================
Maximum resolution is 800x600 in 24 Bits TrueColor. The entries must be
handed in in IFF, PNG or TGA format. All entries will be shown at least
twice, at different daytimes.
_ _ __ ___ __
- - -- --- /\_\
.----------------------------\/_/--------^\ //^---------<<<<··---.
| \/ |
| C 6 4 P l a t f o r m C o m p o s |
| __ |
`--··>>>>------^\\ /^------------/\_\----------------^[mvøs]^----'
\/ \/_/ --- -- - -
¯¯¯ ¯¯ ¯ ¯
You may choose between a C64 with a new or with an old SID-chip with or
without a cartdridge. It's connected to a 1541-II floppy drive. All releases
must be handed in on 5.25" disks.
Demo Competition:
=================
- Maximum size is a standard 5.25" DD disk (both sides).
- The demos may require user (keyboard/joystick) interaction.
4K Intro Competition:
=====================
- Maximum size is 4096 ($1000) bytes (=16.12 blocks).
- Every 4k entry should preferably be executable using the RUN
command.
C-64 Graphics Competition:
==========================
All formats/modes are allowed. The entry must be handed in as an executable
file or as Koala/Amica. Any sounds or extra info-screens included in the file
will not be shown/played. It would be nice of you to forget about additional
music or coded effects and give us something serious for the show. The
inclusion of working stages of your picture is appreciated.
SID Music Competition:
======================
All formats allowed. The entry must be an executable file (if you need help
with a program to play your tune, contact any of the Padua-organizers). The
C-64 screen will not be shown during the competition. We will play up to 4:00
minutes of each tune. You may choose between a C-64 with a new or with an old
SID-chip. About 10 to 15 songs will be selected by a Jury to be played.
If a preselection for the c64 music competition is necessary it will be
performed with the help of a jury from the audience. Playing all the entries
is more than a matter of available time: Music always is a matter of taste,
hence we do limit ourselves to playing a chosen amount of tunes adding to
about one hour of playing time just like in the other music competitions at
Mekka & Symposium.
However all tunes will be available for voting, and just like last year, we
will also have disks available at the infodesk to get a copy of all the tunes
entered into the competition, since we are of course aware that not every c64
user has got network access.
All the other music competitions receive way more tunes than the c64 music
competiton and preselection has been a proven pratice for those competitions,
which we unfortunatetly had to introduce for the c64 aswell.
The C-64 competition rules are maintained by Anonym, please mail him for
further information or discussion.
_ _ __ ___ __
- - -- --- /\_\
.----------------------------\/_/--------^\ //^---------<<<<··---.
| \/ |
| A m i g a P l a t f o r m C o m p o s |
| __ |
`--··>>>>------^\\ /^------------/\_\----------------^[mvøs]^----'
\/ \/_/ --- -- - -
¯¯¯ ¯¯ ¯ ¯
The competition machine, kindly provided by Infinity / Creative Minds, is
equipped as follows:
- A4000, MC68060 @50MHz
- PPC 604e @233MHz
- 64MB RAM
- Cybervision PPC
- WarpOS & PowerUP
Assigns and installation scripts are forbidden (this means that unpacking the
archive and running one program is all that is necessary to start the demo).
Custom libraries may be used, but not installed outside of the contribution
directory.
Demo Competition:
=================
- Maximum size is 8 MB.
- Please hand in the latest versions of any libraries you think are
needed together with your contribution.
64K Intro Competition:
======================
- The intro size is 64KB at most. The intro is a single executable
file.
- The use of libraries not delivered with OS3.5 and PPC OS's is not
allowed.
4K Intro Competition:
=====================
- Maximum size is 4096 bytes.
- Booting AmigaOS without startup-sequence, running SetPatch and then
simply running the 4K executable from a standard PAL screen must be
everything that's necessary to start the intro.
- Only 68K entries are allowed.
The Amiga competition rules are maintained by Raw Style, please mail him for
further information or discussion.
_ _ __ ___ __
- - -- --- /\_\
.----------------------------\/_/--------^\ //^---------<<<<··---.
| \/ |
| I B M / P C P l a t f o r m C o m p o s |
| __ |
`--··>>>>------^\\ /^------------/\_\----------------^[mvøs]^----'
\/ \/_/ --- -- - -
¯¯¯ ¯¯ ¯ ¯
The competition machine is equipped as follows:
- Intel Pentium III
- 128MB Ram
- Geforce Graphics Card
- original ISA Sound Blaster 16
- Win98 with latest drivers and DirectX
- a well configured Linux with XFree 4.x
Demo Competition:
=================
- Maximum file size of all files: 8MB.
Intro 64K:
==========
- Maximum file size of all files: 65536 bytes.
Intro 4K:
=========
- Maximum file size of all files: 4096 bytes.
Notes to Win Coders: No exotic libraries will be installed. The given
configuration is a fresh installed Win98 with latest Microsoft Updates,
drivers etc. If you need special libraries, provide them yourself, but keep
in mind, that they will count into the file size limit.
Notes to DOS Coders: All productions will be started under Windows! Please
consider making a native Win32 Demo, as this is more portable today, and you
benefit from enhanced graphics and sound compatibility. If your demo does not
run under Win98 you're out of luck.
Notes to Linux Coders: You can assume a fairly new Linux distribution, with
custom made kernel, X and important libs. XFree 4.x with accelerated OpenGL
drivers will be available. If you plan to make a Linux demo, please contact
the competition organizer in advance, and tell him about your requirements.
For any complaints, comments or whatever contact the competition organizer:
doj@cubic.org.
_ _ __ ___ __
- - -- --- /\_\
.----------------------------\/_/--------^\ //^---------<<<<··---.
| \/ |
| O t h e r C o m p e t i t i o n s |
| __ |
`--··>>>>------^\\ /^------------/\_\----------------^[mvøs]^----'
\/ \/_/ --- -- - -
¯¯¯ ¯¯ ¯ ¯
Console Competition:
====================
This time we offer you the chance to take part with your crazy console demos
in the MS console competition. You can participate with any game console you
like for example, Atari 2600, Megadrive, SNES, Vectrex, Game Boy (Standard,
Colour or Advanced), PlayStation (also One or PS2), N64, or Dreamcast. Of
course you are allowed to bring every other console you like, but please just
make sure that you're following these rules:
There is no size limit; get the full POWER out of your machine and kick some
ass.
- You must deliver your demo already recorded on video tape, in PAL
VHS or S-VHS. And bring your game console with you so that you can
prove that the video tape is not faked! (otherwise you will be
disqualified!). If you have problems recording your demo, please
get in contact with us before the party (Thank you.)
- Of course you must be present at the party.
- Lame demos will be disqualified :))
If you have any further questions, don't hesitate to contact me.
gott@ms.demo.org.
Wild Competition:
=================
Here you can deliver anything that doesn't fit into the other categories. We
will not have separate Wild ("classic") and Video competitions, as the number
of entries in the former would be too low. The most welcome contribution
medium is a VHS or S-VHS tape recorded in PAL; you can optionally hand in a
graphics file containing some information about the hardware used to create
your entry. If you can't tape the thing yourself (if you are using really
Wild hardware...) please contact us in advance.
There aren't many restrictions on this competition. Your entry should be
related to computers, though. People are not interested in watching yet
another skateboard video. Please help keeping this competition interesting!
If you have any further questions, don't hesitate to contact
gandalf@ms.demo.org.
_ _ __ ___ __
- - -- --- /\_\
.----------------------------\/_/--------^\ //^---------<<<<··---.
| \/ |
| 6. R u l e s |
| __ |
`--··>>>>------^\\ /^------------/\_\----------------^[mvøs]^----'
\/ \/_/ --- -- - -
¯¯¯ ¯¯ ¯ ¯
We are not responsible for stolen computer equipment or other items you bring
with you. We aren't responsible for personal injuries either. Take care of
yourself, your friends and your luggage. We've never had much trouble with
theft on our parties, but it might be better to think twice about taking a
certain valuable thing with you onto the party.
The use of alcohol is hereby explicitly forbidden. After facing severe
damages and personal attacks on previous parties due to heavily drunken
individuals, we chose to put up this rule from 1998 on. Drunken guys won't be
let inside, disturbing guys will be put outside. Don't consume Vodka in front
of the stage. Don't vomit onto the floor.
Don't play games too much. We strongly advise you to follow this rule, for
your own safety.
In case we discover that you are destroying things, either intellectual
property (hacking the network system), or physically damaging the building or
people, you can be sure that we will take very special care of you.
This year we will try again to supply you with enough electric power. We
invested in new cables and fuse-racks, just to serve your equipment more than
well. To make this event as pleasurable as last year, please don't bring
stuff like: toasters, fridges, heaters or cheap extension sockets with you.
These things are responsible for power failures, because they trigger the FI
protection. We can not remove this protection, because it's legally required,
for your safety. So please leave those kind of things at home. Let's also
stress that we are not responsible for any damage of your equipment (of course
we won't refund half-written CD-Rs after a power failure), just keep this in
mind.
Please respect German law. Illegal actions, especially regarding software
piracy, can not be approved of. Dutch visitors should be aware of the fact
that weed consumption is illegal over here.
Last but not least, have fun! And if you have ideas of what might be fun on
the party, don't hesitate to contact us, even on the party. You're part of
the party.
_ _ __ ___ __
- - -- --- /\_\
.----------------------------\/_/--------^\ //^---------<<<<··---.
| \/ |
| 7. T i m e T a b l e |
| __ |
`--··>>>>------^\\ /^------------/\_\----------------^[mvøs]^----'
\/ \/_/ --- -- - -
¯¯¯ ¯¯ ¯ ¯
This is a somewhat preliminary version :-)
Fri 12:00 Opening
Fri 21:00 Opening Ceremony
Mon 05:00 Voting deadline
Mon 10:00 Prize giving, closing ceremony
Mon 12:00 End of the party
_ _ __ ___ __
- - -- --- /\_\
.----------------------------\/_/--------^\ //^---------<<<<··---.
| \/ |
| 8. C o n t a c t I n f o r m a t i o n |
| __ |
`--··>>>>------^\\ /^------------/\_\----------------^[mvøs]^----'
\/ \/_/ --- -- - -
¯¯¯ ¯¯ ¯ ¯
Handle..: Hardball/Amable
Contact.: hardball@ms.demo.org
Function: General Organizing
Handle..: Chaotic/Padua
Contact.: chaotic@ms.demo.org
Function: Staff, Beam, Misc
Handle..: Raw Style/Lego
Contact.: rawstyle@ms.demo.org
Function: WWW, Scene PR, Compos
Handle..: Gandalf/Phantasm
Contact.: gandalf@ms.demo.org
Function: Press, Sponsors, Power
Handle..: Decca/Lego
Contact.: decca@ms.demo.org
Function: Power, Misc
Handle..: Acryd
Contact.: acryd@ms.demo.org
Function: Network
Competitions Organization:
==========================
These guys are responsible for particular competitions:
Handle..: Sierra/Destiny
Contact.: sierra@ms.demo.org
Function: Music Competitions
Handle..: Doj/Cubic
Contact.: doj@ms.demo.org
Function: IBM PC Competitions
Handle..: Hoogo/Padua
Contact.: hoogo@ms.demo.org
Function: C-64 Competitions
Handle..: Gott/Elitegroup
Contact.: gott@ms.demo.org
Function: Console Competition
Handle..: Raw Style/Lego
Contact.: rawstyle@ms.demo.org
Function: Amiga Competitions
Handle..: Gandalf/Phantasm
Contact.: gandalf@ms.demo.org
Function: Wild Competition
More infos are available at: http://www.ms.demo.org
- -------------------------------------------------------------------- -
stuff collected, formated 'n designed by: Mr.Vain / Secretly! ©'2001
http://www.secretly.de - Check it out and sign up our guestbook!
- -------------------------------------------------------------------- -